Представитель России в ISO на международных заседаниях рабочей группы по стандартизации C++. Автор нескольких принятых предложений к стандарту языка C++.
Aвтор Boost-библиотек TypeIndex, DLL, Stacktrace и активный maintainer Any, Conversion, LexicalCast, Variant.
Автор книг «Boost C++ Application Development Cookbook» и «Boost C++ Application Development Cookbook, Second Edition».
Sean Parent is a principal scientist and software architect for Adobe's mobile digital imaging group. Sean has been at Adobe since 1993 when he joined as a senior engineer working on Photoshop and later managed Adobe's Software Technology Lab. In 2009 Sean spent a year at Google working on Chrome OS before returning to Adobe. From 1988 through 1993 Sean worked at Apple, where he was part of the system software team that developed the technologies allowing Apple's successful transition to PowerPC.
Eric Niebler is a senior engineer at Facebook and an active member of the ISO C++ Standardization Committee. He was the principal author of the Ranges TS, which forms the basis of the Range support in C++20, and of the range-v3 library on which it is based. Before Facebook, Eric consulted independently and with BoostPro computing. He has authored several Boost libraries and served as a Boost release manager and a member of the Boost Steering Committee. He's happiest when finding powerful, elegant, and efficient abstractions for complicated code, and firmly believes code can and should be fast and beautiful.
Bryce Adelstein Lelbach has spent nearly a decade developing libraries in C++. Bryce is passionate about C++ evolution and is one of the leaders of the C++ community. He is an officer of ISO/IEC JTC1/SC22/WG21, the C++ Standards Committee. Bryce chairs both the C++ Committee's Tooling Study Group (SG15) and Library Evolution Incubator (SG18). He is the program chair for the C++Now and CppCon conferences, and the chief organizer of the Bay Area C++ User Group. On the C++ Committee, he has personally worked on the C++17 parallel algorithms, executors, futures, senders/receivers, multidimensional arrays, and modules. Bryce works at NVIDIA, where he leads the CUDA C++ core libraries team. He is one of the initial developers of the HPX parallel runtime system. He also helped start the LLVMLinux initiative and has occasionally contributed to the Boost C++ libraries.
Björn wrote his first program in 1980. After completing his MSc in CS and Engineering in 1994, programming has been the primary source of income, mostly from writing embedded software for communications systems. He has been working for a while at Net Insight, where he wears many hats, including mentor, trouble shooter, network communications expert, software architect and programmer; the latter in increasingly modern C++.
Occasionally Björn has been seen tinkering with unorthodox software constructs, pondering "what can be done with this?" He lives in Stockholm.
Программист, интересующийся конкурентной обработкой данных в многопоточных средах. Воплощатель чужих идей, автор библиотеки Concurrent Data Structures.
Hana is working as a senior researcher at Avast Software. Her responsibility is exploring new ideas and optimizing existing ones. She also propagates modern C++ techniques and libraries in internal tech talks and gives talks at local C++ meetups. She studied computer science at Mendel University and subsequently taught several courses there, including Data Structures, Computability and Complexity, and Formal Languages and Automata.
Rainer Grimm has worked as a software architect, team lead and instructor for about 20 years. In his spare time, he likes to write articles about C++, Python, and Haskell. Rainer Grimm also likes to speak at conferences. He publishes weekly on his English and German blog "Modernes C++". Heise Developer hosts the German blog.
Now he is an independent instructor giving seminars about modern C++ and Python. He published several books in various languages about modern C++ and concurrency in particular.
Ivan Čukić is the author of "Functional Programming in C++" published by Manning.
He is one of the core developers in KDE, the largest free/libre open source C++ project.
He is also teaching modern C++ techniques and functional programming at the Faculty of Mathematics in Belgrade and has been using C++ for more than 20 years. He has been researching functional programming in C++ before and during his PhD studies, and uses the techniques in real-world projects.
Marshall has been programming professionally for 35 years. He is the author of Boost.Algorithm, and has been a contributor to Boost for more than 15 years. He is the chairman of the Library working group of the C++ standard committee. He is the lead developer for libc++, the C++ standard library for LLVM.
Дмитрий работает над IDE CLion в JetBrains, главным образом над поддержкой языка C++: собственным C++ парсером, рефакторингами, инспекциями и интеграцией с Clang. До JetBrains он занимался профессиональной разработкой на C++ в областях, связанных с 3D-моделированием, симуляцией и тренажерными системами. Активно следит за и интересуется тенденциями и новостями в мире C++.
Arno is responsible for the design, architecture, and development of all the think-cell's software products. He oversees think-cell's R&D team, Quality Assurance, and Customer Care.
Before founding think-cell, Arno worked at Microsoft Research and McKinsey. Arno studied computer science and management and holds a Ph.D. from the Georgia Institute of Technology with a specialization in Computer Graphics.
Андрей Карпов — один из основателей проекта PVS-Studio, технический директор компании «Системы программной верификации». Microsoft MVP в номинации «Developer Technologies». Является автором большого количества статей, посвященных качеству кода и рассказывающих о различных паттернах ошибок, которые допускают программисты C++. Популяризует методологию статического и динамического анализа кода.
С 2007 года Александр занимался разработкой middleware и системы электронного документооборота. Все это писалось на C и C++, так что C++ Enterprise Edition для Александра не выдумка, а ежедневная работа. Одним из важных компонентов любой корпоративной системы является транспорт, если быть точнее — брокеры сообщений, именно о них Александр и расскажет. Он поговорит о текущей обстановке в мире MQ-Brokers и, конечно же, о собственном брокере и особенностях его написания.
Guy Davidson is the Principal Coding Manager of Creative Assembly, makers of the Total War franchise, Alien: Isolation and Halo Wars 2. Guy has been writing games since the early 1980s. He is now also a contributor to SG14, the study group devoted to low latency, real-time requirements, and performance/efficiency especially for Games, Financial/Banking, and Simulations, and to SG13, the HMI study group. He speaks at schools, colleges and universities about programming and likes to help good programmers become better programmers.
Adi Shavit is an entrepreneur, speaker, independent consultant, experienced software architect and a computer vision, image processing, and machine learning expert with an emphasis on real-time applications. He specializes in building cross-platform, high-performance software combined with high production quality and maintainable codebases. Adi is also the founder of the Core C++ users group in Israel.
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