Schedule

The program hasn't been finally approved yet, so there still might be some changes.

Click on the title to read the talk description. All talks with their short descriptions are here.

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Day 1. November 11

Time UTC+03:00  & Track
Lecture
Track 1
Track 2
Track 3

No talks in Favorites yet

10:30 - 10:45

Conference opening

10:45 - 12:00
10:45 Track 1
Hacking modern CMake
Alexander Voronkov
Align Technology
#cmake  #tooling 
10:45 Track 2
Everything you know about colour is wrong
Guy Davidson
Creative Assembly
#LinearAlgebra  #Standardization  #Color 
10:45 Track 3
Workshop: Metaprogramming in action (part 1)
Vadim Vinnik
SolarWinds MSP
#compile-time  #metaprogramming  #SFINAE 
12:00 - 12:30

Break

12:30 - 13:45
12:30 Track 1
12:30 Track 2
12:30 Track 3
Workshop: Metaprogramming in action (part 2)
Vadim Vinnik
SolarWinds MSP
#compile-time  #metaprogramming  #SFINAE 
13:45 - 14:00

Conference closing

Day 2. November 12

Time UTC+03:00  & Track
Lecture
Track 1
Track 2
Track 3

No talks in Favorites yet

17:00 - 17:15

Conference opening

17:15 - 18:30
17:15 Track 1
17:15 Track 2
Trying to build an open source browser in 2020
Patricia Aas
TurtleSec
#browser  #libraries  #CI  #dependencies 
17:15 Track 3
18:30 - 19:00

Break

19:00 - 20:15
19:00 Track 1
19:00 Track 2
Interview and Q&A: ABI, change, and the future
Titus Winters
Google
#performance  #compatibility  #interview  #standardization 
19:00 Track 3
20:15 - 20:30

Conference closing

Day 3. November 13

Time UTC+03:00  & Track
Lecture
Track 1
Track 2
Track 3

No talks in Favorites yet

10:30 - 10:45

Conference opening

10:45 - 12:00
10:45 Track 1
10:45 Track 2
10:45 Track 3
12:00 - 12:30

Break

12:30 - 13:45
12:30 Track 1
12:30 Track 2
Constructors and destructors: A few things you might want to know
Pavel Novikov
Align Technology
#language  #standards  #bestpractices 
12:30 Track 3
SIMD. Performance you have already paid for
Ashot Vardanian
UNUM
#performance  #benchmarks  #simd 
13:45 - 14:00

Conference closing

Day 4. November 14

Time UTC+03:00  & Track
Lecture
Track 1
Track 2
Track 3

No talks in Favorites yet

17:00 - 17:15

Conference opening

17:15 - 18:30
17:15 Track 1
17:15 Track 2
17:15 Track 3
C++: Before and after concepts
Alexander Ganyukhin
Orion Innovation
#concepts  #c++20 
18:30 - 19:00

Break

19:00 - 20:15
19:00 Track 1
Interview and Q&A: Reluctantly a Verb
Matt Godbolt
Aquatic Capital Management
#Optimizations  #Compilers  #interview 
20:15 - 20:30

Conference closing

Filipp Gelman

At Bloomberg LP since 2016, Filipp enjoys exploring the obscure, arcane, and esoteric corners of the C++ language. He is known among his coworkers for heavy use of templates, emphasis on compile time computation, and abusing language features for nefarious purposes.

Anton Tokar

Graduate of the Faculty of Mechanics and Mathematics of Moscow State University. Expert developer at Align Technology.

Andrey Aksenov

Writes code on everything shows others how. On good days, the code can be demolished, Andrei necessarily shows others and makes "the same" three times stronger. Throughout all life, different engines have come out of this, like some kind of curse.

Workes at Bloomberg. Semi-active in the C++ community. Mostly interested in fast algorithms and low-level optimizations. You can find a bit of Denis' code in libc++ and Chromium base library.

Ilya Shishkov

Yandex Senior Developer, co-author of the Coursera online specialization "The art of development on modern C++".

Roman Rusyaev

Roman is a developer of compiler for neural networks in Russian Samsung R&D center. That compiler generates code for NPU (Neural Processing Unit). Compiled neural networks are deployed in flagship phones as such Galaxy Note 10. Also he worked as a developer of optimizing compiler for Elbrus and SPARC microprocessors from C, C++ and Fortran input languages. He has implemented:

For more than 5 years Pavel is developing software in the IT security area. For more than 3 years he is actively using data analysis methods to develop and implement machine learning techniques in IT security. Before starting his developer career, Pavel was a radiophysics researcher and a higher school teacher.

Aleksandr Gromtsev

While friends were playing CS, Sasha taught Pascal at school. Started C++ in Qt. Then he worked with pure Linux, had to write POSIX on the С++, it was fun.

Mikhail Kashkarov

The developer of a compiler for neural networks in the Russian Samsung R&D center. He also worked as a toolchain developer for OS.

Evgeny Erokhin

Founder of startup HyperIntegrate where he created a product that lets you connect Android as a filesystem on macOS. For over 2 years he was a senior developer at DINO Systems and developed a real-time video transmission service. His background is more than 10 years in Paragon Software on the position of team lead where he developed filesystem drivers for macOS, worked on filesystem implementation, snapshot system for block-devices (disk subsystem), boot loader, reverse-engineering, and many low-level things.

In his free time Evgeny research operation-systems internals, and microprocessor architectures.

Alexander is a solution architect at Kaspersky Lab. His main job is to design the backend of corporate systems. Alexander loves integration and C++ and always happy to discuss C++ Enterprise Edition.

Conor is a Senior Library Software Engineer at NVIDIA working on the RAPIDS team. He is extremely passionate about programming languages, algorithms and beautiful code.

Vadim Vinnik

Lead developer at SolarWinds, Ph.D. in physical and mathematical sciences, author of books and scientific publications on theory of programming; translator of books on programming; university lecturer on programming and some supporting areas of mathematics. Favourite programming languages: C++ and Haskell.

Nadezhda Churikova

Works at B2Broker since 2019. Nadezhda was engaged in programming microcontrollers, wrote a reactor control system for an electrical substation. Then she got into the world of C++. She also took part in the development of an unmanned locomotive.

Sergey Fedorov

Yandex.Lavka backend development manager, developer of asynchronous framework for C ++ microservices in the Taxi and Lavka backend. Loves metaprogramming and open source.

Guy Davidson is the Principal Coding Manager at Creative Assembly. He has been writing games for about 40 years and show no sign of stopping. He is a voting member of the C++ committee, and interested in graphics, audio, IO and all things game related. He plays piano, sings for the Brighton Festival Chorus, teaches Tai Chi, raises teenagers and promotes diversity and inclusion in the C++ community.

Got an engineering degree in missilery from BMSTU.

Loves C++ and knows how to cook it.

Likes metaprogramming, multithreading and asynchronous programming, coroutine adoption enthusiast.

Yulia Golovchanskaya

Graduated from the Faculty of Mathematics and Mechanics of St. Petersburg State University with a degree in General Mathematics and Informatics. She has been working as C++ programmer for 2 years, she's engaged in the computer vision tasks.

Passed 3 stages of evolution: FPGA engineer > GameDev > IDE programmer. Participated in such projects as FIFA 14, FIFA WC 14, FIFA 15, World of Warships, Rainbow Six: Siege, Injustice 2 Mobile. Currently works on Rider for Unreal Engine.

Karina Dorozhkina

Karina has been developing basic components for the top-of-the-line Kaspersky Lab products for four years. Last three years she has shifted focus to the transport security sector. During that time participated in the creating of several prototypes: secure gateway for cars on the basis of Kaspersky OS in partnership with the Austrian company AVL, EDR solution for cars head unit on the basis of QNX OS, conduct similar studies on the basis of the Genivi car platform. Wrote in C and C++.

Patricia is a programmer who has worked mostly in C++ and Java. She has spent her career continuously delivering from the same code-base to a large user base, from working on two browsers (Opera and Vivaldi) to working on embedded telepresence endpoints for Cisco. She is focused on the maintainability and flexibility of software architecture, and how to extend it to provide cutting edge user experiences.

Her focus on the end-users has led her to work more and more toward privacy and security, and she has recently started her own company, TurtleSec, hoping to contribute positively to the infosec and C++ communities. She is also involved in the #include organization hoping to improve diversity and inclusion in the C++ community.

Evgeny Zouev

Eugene Zouev has graduated from the Computer Science Department, Moscow State University, and got the PhD degree there in 1999. He has been working in a defence research center in Russia, in Moscow State University and in a number of technical universities in Europe including ETH Zurich and EPFL Lausanne. Among his major achievements are the full ISO-compliant C++ front end compiler, the Zonnon language compiler and many others. The area of his research interests is programming languages' semantics and compiler construction.

Sebastian Theophil

Sebastian Theophil studied Computer Science in Berlin and Toulouse and holds a Ph.D. in Computer Science from the Humboldt University of Berlin. He has been working at think-cell Software since its founding in 2002 and has recently been working on porting think-cell to the Mac.

Mikhail is a team leader at Prosoft-Systems. He has been developing embedded software for industrial controllers (ARIS) for over 8 years. The controllers work under the control of QNX OS and are used to monitoring and control power systems and substations. He controls the development of a metering subsystem and he is the main developer of a redundancy system and an embedded cross-platform information security module. He has been using C and C++ for more than 15 years.

Alexander Maslennikov

One-man army. Transforms the powerful performance profiler into a cloud service starting with the GUI and ending with the new ways of collecting performance data from remote targets.

Titus is a Senior Staff Software Engineer at Google, where he has worked since 2010. He founded Abseil, Google's open source C++ library that underpins more than 250M lines of Google code with 12K+ active internal users. He is one of the four arbiters for Google's official C++ style guidelines. For the last 9 years, Titus has been organizing, maintaining, and evolving the foundational components of Google’s C++ codebase using modern automation and tooling. Titus is the former chair for the Library Evolution Working Group (LEWG) in WG21. He is also the lead author for the book "Software Engineering at Google."

Alexander Ganyukhin

Has been working as a C++ programmer for over 8 years, mostly in mobile communications and car industry. Recently he became interested in metaprogramming and developing tools in C++ to make life of colleagues a little easier.

Konstantine works as a software engineer at Google. His team develops and deploys dynamic testing tools such as AddressSanitizer and ThreadSanitizer.

Ashot grew up in St. Petersburg, studied Astrophysics in SPbSTU, and does programming since 2005. These days he designs new algorithms and software products and invests in tech companies worldwide.

His interests include neuro-symbolic machine learning models, low-level software, and formal languages.

Alexander Voronkov

Alexander graduated from Control Systems School of Moscow Aviation Institute.

He was developing aero turbine engines vibration diagnostics system, then, for 10 years — server software for Sirena Travel, a flight booking system.

Currently Alexander is a senior developer in Moscow R&D office of Align Technology. He develops core of specialized 3D CAD system for designing orthodontic appliances.

Alexander is passionate about cross-platform solutions. He's been working with C++ for more than 20 years.

Kevlin is an independent consultant, speaker, writer, and trainer. His development interests include programming languages, software architecture, and programming practices, with a particular emphasis on unit testing and reasoning about practices at the team level.

Kevlin loves to help and inspire others, share ideas, and ask questions. He has helped many teams with their code, culture, and practices, contributing code to companies and open source. He blogs on code and other things and has been a columnist for several magazines and sites and has been on far too many committees (it has been said that "a committee is a cul-de-sac down which ideas are lured and then quietly strangled"). He is co-author of two volumes in the Pattern-Oriented Software Architecture series, editor of 97 Things Every Programmer Should Know, and co-editor of 97 Things Every Java Programmer Should Know.

Matt Godbolt is the creator of the Compiler Explorer website. He is passionate about writing efficient code. He has previously worked at a trading firm, on mobile apps at Google, run his own C++ tools company and spent more than a decade making console games. When he's not hacking on Compiler Explorer, Matt enjoys writing emulators for old 8-bit computer hardware.